

If I were to detail out the specifics of the plot itself, none of it would be too un famil iar to fans of copypasta, th e shared horror stories that filled the early internet. No credits to look through, no promotional Twitter page, just sparsel y uploaded game footage, cryptically commented on by Paul, the purported owner of the channel.

Throughout the 2 4 – episode run of the Petscop Let ’ s Play series, the ficti ti ous nature of Petscop as a game was kep t deliberately obscure. Although Paul ’ s personal connection to the game is unknown, he has curated for us a look into the greatest game you ’ ve n ever played.

Developer Garalina ’ s magnum opus is a fami liar blend of bright colours, cheery p linky – plonk music, and veil ed child abuse. Thanks to Paul, we have the opportunity to explore the many corners of this crunchy looking Playstation game, with all its unfinished textures and obscure game mechanics still intact. This quiet and unassuming man has invited us all to be witness to lost media, to an unfini shed game which many had previously thoug ht to be a myth. Meet Paul, our host and f irst – time Let ’ s Player, as he guides us through the ab andoned techn icoloured dreamworld of Petscop.
